Here are some freebies from around the Tuts+ network!
Catalog Template – InDesign Freebie
Today we have a catalog template, made available as a freebie for anyone to download. The design is by StockInDesign.com available in InDesign CS5 format. Have fun customizing the template for a project that calls out for a fun and unique design.
Freebie: An Awesome Highly Detailed Showroom Model!
Today we’re back with another free 3d model from author Stefan Surmabojov. This time we have an awesome architecture model of a Showroom, that not only has a highly detailed exterior, but interior as well. Included in the download are files for 3d Studio Max 2010, 2011 & 2012. And of course for all the non-Max users out there, we have the model available in .obj format. Making it super easy to import into your software package of choice!
Freebie: An Amazing Stylized Sci-Fi Gun And Bullets!
Once again Stefan Surmabojov has provided us with another free 3d model to share with the community. This time we have an amazingly detailed sci-fi style gun with bullets. The model’s free and available in .obj format, so everyone can easily import it into their respective software package of choice. Download it after the jump!
Freebie: Epic 3D Character Model Of Pyro From Team Fortress 2
Today we’re super excited to bring you this amazingly detailed character model from Cgtuts+ regular Shaun Keenan. Shaun has re-created “Pyro” from Valve’s hit game Team Fortress 2 in glorious detail, and is making the model available to the Cgtuts+ community for free! Models of this quality are rarely made available free of charge, so seize the opportunity and download it today!
Ableton Live 12 O’Clock EQ Issue FIX
I’ve been DJing with Ableton for a long time, a good few years, and love it. The one thing that always annoyed me was the fact that the EQ Three plugin, supposedly designed for easy DJing and Live Performance, provided one completely out of touch feature – the Gain controls for the 3 bands didn’t set themselves at Unity Gain (0Db) in the ’12 O’Clock’ position.
But I have discovered a fix. Watch the following little screencast I’ve made to demonstrate how to get around this little but significant bug.