Apr 17

Members Area Tutorial: Construct a Realistic Old Time Scene With Advanced Image Blending

Wed, 04/17/2013 - 21:47 — julie

Members Area Tutorial: Construct a Realistic Old Time Scene With Advanced Image Blending

In this tutorial we will be creating an early 19th century scholar’s study room. This tutorial covers topics like:

  • Creating a custom table.
  • Texture application
  • Shadows and Lighting
  • Advanced image cutting and extraction techniques.
  • Effective use of Blending modes.
  • Vital use of textures and detailing

Scholar’s Study Room

As always, this is the final image that we’ll be creating:

Resources Used In This Tutorial

Step 1

In this step we are going to setup the wall for the scene.

1) Create a new canvas in Photoshop with the dimensions Width=2560px and Height=1440px. Then import the image of the concrete wall texture and place it in the scene.

2) Now create a new layer above the texture layer and paint black bokeh borders as shown.

Step 2

In this step we are going to add the main character to the scene.

1) Import the image of the model on to the working canvas and place it on the right side of the scene as shown.

2) Using the Hue/Saturation adjustment layer set the Saturation level of the scholar to -44.

3) To enhance the shadows on the model create an Exposure adjustment layer and set the Gamma Correction to 0.80.

Step 3

In this step we are going to create the study table from scratch.

1) Cut the side design of the table and import it on to the canvas, then place it as shown behind the scholar.

2) Now duplicate the layer and extend the size of the table.

3) Import the image of the table’s leg from the previously used stock image and place it as shown.

4) Duplicate the leg layer and resize it, then move it towards right as shown to make it look like the rear table leg.

5) Now create a new layer and paint the table top as shown to get a proper perspective of the table.

6) Create a new layer under the table layer and paint the dark shadow as shown.

7) Extend the vertical size of the rear table leg using the Pen Tool (P).

8 ) Group all the table layers in one folder, then create a Hue/Saturation adjustment layer and set the Saturation level to -60.

9) Using the Exposure adjustment layer set the Gamma Correction level to 0.62 to enhance the shadows of the table.

Step 4

In this step we are going to add wood texture on the table top.

1) Import the image of the wood texture and transform it to fit the perspective of the table top using the Move Tool (V).

2) Reduce the Brightness of the wood texture to -37 using Brightness/Contrast adjustment layer.

3) Using Hue/Saturation adjustment layer de-saturate the texture to -44.

4) Now increase the Gamma Correction level to 0.76 using Exposure adjustment layer.

5) Create a new layer above the table layer and paint dark shadow on the right side of the table as shown.

Step 5

In this step we are going to create a window to the study room we are creating.

1) Cut the image of the window using the Mask Tool (M) and then select the Blue layer from the Channels Pallet. Then go to Image>Calculations and select Blue in the Channel drop down list.

That’s the end of the preview!

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